2026.11 Released
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2026.11 Released
2026.11 June 14, 2026
NOTE: Support for macOS versions 10.15 and 11 will likely be dropped fairly soon as the tools we use to build xLights are dropping support.
-enh (charlie) Command palette (Ctrl/Cmd+Shift+K): a searchable launcher for any menu command or effect with fuzzy match, keyboard nav,
and SF Symbol icons on macOS (#6258).
-enh (charlie) Song Structure Regions: divide the timeline into named, colored sections with per-region bulk actions
(copy/fill/apply-palette, create from timing marks) and export region(s) as new
sequences (#6268).
-enh (cybercop23) Radial effect wheel popup on empty sequencer-grid double-click for quick keybinding/effect access (ignored on timing
tracks) (#6486).
-enh (cybercop23) Shift-drag effect edges in the sequencer grid to adjust fade-in/fade-out times (#6492).
-enh (agfazio) Drag/drop effects in the sequencer, including ghost drag-to-move (#6478).
-enh (agfazio) Drag rows in the sequencer row header to reorder models and timing tracks (#6493).
-enh (agfazio) Multi-model import now keeps the models’ relative positions (#6438).
-enh (cybercop23) Paste selected effects positioned at their original times (#5064).
-enh (cybercop23) Add an Edit Display Elements panel on the Layout tab, like the sequencer’s (#6471).
-enh (derwin12) Sequencer: Shift+double-click a model row to expand/collapse its strands (#2411).
-enh (derwin12) “Collapse Layers” now also collapses Timing Tracks (#6462).
-enh (derwin12) Add transition blur to many transitions (#816).
-enh (cybercop23) Add a Cycles parameter (1-10) to Custom value curves to allow replication (#6488).
-enh (cybercop23) Import Effects: stacked mappings (Replace / Add Additional prompt), loading multiple xmap files, and a new key-binding
for the Import Effects window (#6474).
-enh (derwin12) Add Lua scripting for sequence importing and auto-mapping (#6475).
-enh (cybercop23) In sequence import, add a right-click option to sort submodels within a model (#4636).
-enh (cybercop23) Controller Visualizer: show a link icon on model boxes that come from the base show folder (#6516).
-enh (cybercop23) Add the ability to access base show folder presets (#2524).
-enh (cybercop23) KulpLights controllers with 2 serial ports now support independent protocols per port (#3926).
-enh (cybercop23) FPP “Player Only” now also sets “xLights Only” (#6453).
-enh (cybercop23) Add the ability to move the background image in Model Data (#5506).
-enh (cybercop23) Closing the Faces or States editor now prompts for confirmation before discarding (#6470).
-enh (scott) SubModels Symmetrize: choose Degree of Symmetry, rotation direction, and build order, all remembered between openings.
-enh (scott) Alternate-audio selection in Sequence Settings now supports multi-select.
-enh (scott) AI Services: ChatGPT, the Generic OpenAI client, and Ollama now fetch the model list from the server and present it as a
dropdown, including a model picker in the AI image generation dialog.
-enh (scott) Auto-discover WLED controllers via mDNS (_wled._tcp); discovered devices are added as DDP with auto-size/auto-layout.
-enh (derwin12) Add an HD upscale option for model export (#4228).
-enh (derwin12) Add a “Swap Start/End” right-click option to Single Line and Poly Line models (#5450).
-enh (derwin12) Clean up the Moving Head UI to show and refresh presets on all panels (#4667).
-enh (dkulp) macOS: Export House Preview Video now uses AVFoundation (AVAssetWriter).
-enh (dkulp) Model video export and media transcoding now share a VideoWriter abstraction: AVFoundation on macOS (incl.
alpha-preserving, bit-exact uncompressed .mov at any size) and FFmpeg for AVI/MPEG-4.
-enh (dkulp) Add a “ProRes 4444 Video, *.mov” model export option: 4:4:4 near-lossless, much smaller than uncompressed RGB, and
decodes on all platforms.
-bug (dkulp) macOS: Model export failed when a filename was typed instead of chosen via the file dialog. The Export Sequence
dialog is now a format list + Next that always opens a Save As panel so the sandbox grants write access.
-change (dkulp) Model GIF export now uses a wx-free encoder (gif-h) shared with the iPad app, replacing the wxWidgets GIF writer.
-bug (dkulp) Fix crash selecting a view after a view was deleted (out-of-bounds current view in PopulateRowInformation).
-bug (dkulp) Fix a crash on app close (EffectsGrid::SetRCToolTip touching a half-destroyed window during CloseSequence).
-bug (dkulp) Fix render-buffer crash building per-preview 3D node positions when no house preview is available.
-bug (derwin12) Fix shader effects going blank on Windows when sequences with many video effects are loaded (#6449).
-bug (derwin12) Fix creation of some new native 3D models being limited in width and location (#6526).
-bug (derwin12) Don’t mark the layout dirty when importing a sequence via batch render (#6522).
-bug (derwin12) REST API packageSequence wrote the .xsqz to the wrong folder (#3114).
-bug (derwin12) Warn before uploading channels too large for F16V3 DDP + serial mode, and stop Falcon V3 controllers from receiving DDP
channel numbers beyond the hardware maximum (#5584).
-bug (derwin12) Keep custom models centered in their bounding box after editing (#6452).
-bug (derwin12) Fix Moving Head color wheel showing wrong color choices when switching, and reset values when existing ones aren’t found
(#4667, #4660).
-bug (derwin12) Sketch effect: background image not displaying in Effect Assist (#6476).
-bug (derwin12) Fix Text effect xlFont up/down scroll (#6460).
-bug (derwin12) Fix state and face import from the new xmodel file format (#6499).
-bug (derwin12) Fix the model tree stealing focus after non-import model selections (#6461).
-bug (derwin12) Catch a crash on AlphaPix upload (#6536).
-bug (derwin12) Guard against a controller-discovery crash in ESPixelStick/PowerDMX (#5844).
-bug (derwin12) Missing assets screen was not clickable / was too large (#6457).
-bug (cybercop23) Fix model movement in the layout using the cursor keys (#6459).
-bug (cybercop23) Fix Copy Layers/SubModels to Models placing a single-effect paste at the wrong time position (#6482, #6514).
-bug (cybercop23) Import Effects: fix stashed (unused) model mappings being silently dropped from saved map files when the model existed
in the xLights layout but not the current sequence.
-bug (cybercop23) Base show folder merge: preserve show-folder controller/port assignments when the base model has no controller (#6518).
-bug (heffneil) Fix Faces/States/SubModels count badges not updating after editing (#6512).
-bug (scott) Flip the color wheel in the Color picker to match the moving-head standard.
-bug (scott) Fix the AI image generation dialog always shrinking.
-bug (agfazio) Default transition adjust was not correctly defaulted (#6524).
-bug (cybercop23) Preserve relative start channels on import even when Individual Start Channels is off (#6447).
-bug (dkulp) Fix Moving Head dimmer panel crash when the timing window is zero-width (div-by-zero produced NaN paint coordinates).
-bug (dkulp) Maybe fix crash closing a sequence/show folder before the sequencer tab fully exists (null EffectsPanel1 in
ResetAllPanelDefaultSettings).
-bug (dkulp) Harden the property-grid combo popup teardown against re-entrancy so hiding a deleting combo can’t repaint with a stale
property (top macOS crash).
-bug (dkulp) Fix crash undoing a model property change (null property-grid adapter when DoUndo re-selects the model before the
deferred grid rebuild).
-bug (dkulp) Fix PolyLine model crash when deleting a handle during placement (stale per-segment sizes ran the light distribution
past the point array).
-bug (dkulp) Fix Windows crash drawing color-vertex primitives when the accumulator type doesn’t match (null-check the dynamic_cast).
