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2026.15 Released
2026.15 — August 4, 2026 Enhancements Bug Fixes Changes
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2026.14 Released
2026.14 July 25, 2026-change (dkulp) ZCPP deprecation: ZCPP is no longer offered as a controller protocol unless the controller’s vendor declares it or it is already in use; selecting it warns that it will be removed in a future version and asks for confirmation; and ZCPP is no longer probed during controller discovery-change (dkulp) Render:…
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2026.13 Released
2026.13 July 14, 2026-change (dkulp) Render jobs now suspend and reschedule instead of blocking threads,reducing the thread pool to roughly CPU+GPU core count and loweringmemory use on large sequences-enh (charlie) Effect Symbols: define a reusable effect once and link any number ofeffects to it; editing one propagates to all linked effects. Symbolsround-trip through .xsq with…
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2026.12 Released
2026.12 July 2, 2026 -change (dkulp) Windows installer and executables are now Authenticode signed (Azure Trusted Signing), reducing SmartScreen/antivirus false positives-change (derwin12) Remove Keep Channel Numbers for FPP devices (#5459)-change (scott) Preferences dialog (Windows/Linux) uses a list of pages on the left with icons instead of tabs across the top-enh (scott) Added new Tip of…
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2026.11 Released
2026.11 June 14, 2026 NOTE: Support for macOS versions 10.15 and 11 will likely be dropped fairly soon as the tools we use to build xLights are dropping support. -enh (charlie) Command palette (Ctrl/Cmd+Shift+K): a searchable launcher for any menu command or effect with fuzzy match, keyboard nav, and SF Symbol icons on macOS (#6258)….
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2026.10 Released
2026.10 May 31, 2026 -enh (cybercop23) Add State effect on SubModels. Ensure only nodes that are part of the SubModel are lit. Same node-index translation on Faces effect if using Faces effect on a SubModel. -enh (derwin12) Sketch effect path management: multi-select, Delete key, Move Up/Down buttons, per-path description labels, and a description text editor…
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2026.09 Released
2026.09 May 9, 2026-enh (dkulp) Controller delete now clears any model’s “!ControllerName:…” start channelso dependent models become unassigned instead of pointing at a missing controller.-enh (scott) Add experimental custom color picker (Preferences > Other) with HSV disc,brightness slider, CSS named-color swatches, recent colors, and hex entry.-enh (cybercop23) “Paste Effects” auto-inserts the needed layers when pasting…
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2026.08 Released
2026.08 May 7, 2026 -enh (dkulp) When a JobPool worker thread dies from an unhandled C++ exception, the log now records the exception type, what() message, and the in-flight job name instead of just “unknown exception”. Helps diagnose render-thread crashes. -enh (agfazio) Add “Also add alias to model” checkbox to the Select Model dialog shown…
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2026.07 Released
2026.07 April 28, 2026 -enh (MrPierreB) Add node animation playback to SubModels dialog. -enh (dkulp) Media-compatibility “Convert Now” now special-cases animated GIFs that were used as Video effects and turns them into normal Pictures effects that properly handle animated GIFs -enh (dkulp) Waveform (macOS 12+): four new “Stem — Drums / Bass / Other /…
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2026.06 Released
2026.06 April 16, 2026 -enh (dkulp) Media-compatibility warning on sequence load now offers “Convert Videos Now” — transcodes flagged files to .mov next to the originals (rawvideo/rgb24 if the source is uncompressed, hevc_videotoolbox otherwise) and rewrites the matching video-effect filenames in the sequence. -enh (AGFazio) Add ‘Yes to All’ / ‘No to All’ options when…
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