XLIGHTS/NUTCRACKER RELEASE NOTES
2018.3 Jan 21, 2018
— enh (dkulp) Bunch of render optimizations, particularly for groups with large number of models
— enh (dkulp) Bunch of startup optimizations – don’t load rgbeffects.xml twice
— enh (scott) Added Ctrl-A to Selects all Effects in a Sequence.
— enh (scott) Add Select Row Effects to Sequencer Row Right Click Menu.
— enh (gil) Added a DMX Flood option to the DMX Model.
— enh (gil) Allow the rotate handle to Spin the DMX Model when in 3D mode.
— bug (gil) Fixed a LOR S4 clipboard export model issue.
— enh (keith) Add an image model
— bug (keith) Fix listbox column sizing in the model group panel
— bug (keith) Fix issues with mapping dialog
— bug (keith) Fix performance issue with setup tab when contains large number of universes
— enh (keith) Fix default model start channel to always be 1 channel after the model with the highest ending channel
— bug (keith) Fix some text controls not updating associated sliders
— enh (keith) Display in tooltip current effect being rendered in render progress dialog … if it gets stuck you will know
which effect is to blame
— enh (keith) Fix #1010 – If user cancels nominating a valid show directory xLights should exit.
— bug (keith) Fix xSchedule incorrectly calculates virtual model end when checking if it fits within channel range
— bug (keith) More improvements to number aware sorting which was not handling number sorts where more than the number
component were different
— bug (keith) Circular model start channel references was hanging xLights