XLights Release 2017.16
- Home
- Release Notes
- XLights Release 2017.16
- On
- By
- Categories: Release Notes
XLights Release 2017.16
XLIGHTS/NUTCRACKER RELEASE NOTES:
———————————
2017.16 Jun 13, 2017
— bug (dkulp) Fix some resize issues in import dialog
— bug (dkulp) Fix drag/drop in import dialog (requires rebuild of wxWidgets)
— bug (dkulp) Fix sorting in available models on import dialog
— bug (gil) Correct 3D DMX model rotating opposite of other view types.
— bug (gil) Fix crash when deleting last view in the list. Fixes #869.
— enh (gil) Add ability to right-click House Preview and switch to custom previews you’ve created.
— enh (gil) Bars Effect: add new directions and VC to center point to allow precise motions.
— bug (gil) Fix effect preset import bug that caused old effect upgrade code to run. Fixes #863.
— enh (keith) Get Pixlite 4 controller upload working
— enh (keith) Get J1Sys P2 controller upload working
— enh (keith) Show models already used in mapping dialog
— enh (keith) Add more submodel generation options
— enh (keith) Add auto mapping for xlights/lor/vixen import … automatically maps identical model/group names
— bug (keith) Force model start channels to be up to date if accessing functions from setup tab
— enh (keith) Add Model State to DMX model so you can use them to represent DMX channels where specific values
represent specific behaviour
— bug (keith) Force new models/groups to appear immediately in sequence elements available list for master view
— bug (keith) Prevent xlights import overwriting existing effects
— bug (keith) Fix if no effects present render never ends
2017.15 May 31, 2017
— bug (dkulp) Fix crash if submodel is part of a preview
— enh (keith) Add E6804 controller configuration support
— bug (keith) Fix errors with FPP config
— bug (keith) Fix xyzzy on matrixs on start channels other than 1
— bug (keith) Fix triangle wave effect crash
— enh (keith) Enhance wiring view and add light background option
— bug (keith) Fix hang in blend transition
— enh (keith) Add documentation of xSchedule variables into the UI
— bug (keith) Fix some issues with layer counts in preset window
— bug (keith) Fix end channel display if multiple universes are grouped under one output
— bug (keith) Fix 64 bit vamp performance on windows