Category Archives: Tip of the Day
- Home
- Archive by Category "Tip of the Day" (Page 4)
- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #033
So what do you do when your lights don’t work right. This is clearly a complex question and depending on symptoms you can jump to certain problem areas quickly but let me give some general advice. 1. Always start with the controllers test mode. If you can’t get your lights working using your controllers test…
Read More- On
- By
- Categories: Tip of the Day
Tip Of The Day #032
Render order is a pretty fundamental concept you need to understand. 1. Model render order is controlled by the master view. Other views can have the models in different orders but when it comes to rendering the master view is all that matters. 2. Effects on layers of a model/group/submodel render from bottom of the…
Read More- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #031
To run xlights and have it open a sequence, render it, and then save an updated fseq file, and then close run xlights with the /r parameter followed by the xml file to open and render.
Read More- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #030
To quickly sort models in views open the display elements panel, select the view you want to sort and the right click on the list of models in the view and select one of the sort options.
Read More- On
- By
- Categories: Tip of the Day
Tip Of The Day #027
Lots of users seem to be confused by the setup tab and its relationship to models and universes etc so I thought I would try to explain how this all works under the covers. You may need to read this a couple of times but I think it will help you get what is going…
Read More- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #026
When testing from xlights without your USB controllers connected xlights will get an error when you turn on output to lights when xlights tries to open the USB device. To suppress these right click on the USB output in the setup tab and deactivate it. The output will then be greyed out so it is…
Read More- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #025
Do you really need to use every channel in every universe or can you leave blocks of unused channels. Check sequence has an opinion on this. If each gap is less than 512 channels then it will ignore it. If it is 512-49999 it will give you a warning. Anything 50000+ and you will get…
Read More- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #024
Matching the way you wire your models to the way xlights sees the models is critical to getting everything to look right. That is where the wiring view comes in. Just right click on the model in your layout and select wiring view to get an idea of how the pixels should be laid out….
Read More- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #023
Ever seen a warning like this in check sequence and wondered what it means and how to fix it? “WARN: Model Group ‘Verticals’ in preview ‘Unassigned’ contains model ‘Verical Door’ which is in preview ‘Default’. This will cause the ‘Verical Door’ model to also appear in the ‘Unassigned’ preview.” So I have two previews ……
Read More- On
- By
- Categories: Tip of the Day, Uncategorized
Tip Of The Day #022
Www.motionloops.com has a number of free videos which look great on matrixes and trees and they change the free selections from time to time. I am sure there are other similar sites. Using the hue adjustment slider on the colour panel it is possible to drop the video in a video effect and then colour shift…
Read More