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2022.21 Released
2022.21 October 28, 2022— enh (dkulp) Much faster algorithm for finding frames in the RenderCache, should speed up initial rendering after load— enh (dkulp) macOS: RenderCache uses mmap to reduce actual memory usage and allow the OS cache to handle loading/discarding— enh (dkulp) macOS: Add RotoZoom to Metal based GPU rendering engine— enh (dkulp) macOS:…
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2022.20 Released
2022.20 October 17, 2022— enh (scott) Add Experience Lights upload support— enh (scott) Add VU Meter Timing Event chase to/from middle— enh (keith) Add menu option ot re-enable rendering on all models— enh (keith) Add the ability to light up the port number of pixels on each port on a controller in controller test— bug…
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2022.19 Released
2022.19 October 4, 2022— enh (keith) Add DMX512P pixel support to Advatek controllers— enh (keith) Add Advatek v8 protocol support— enh (keith) Separate Advatek expanded mode support as a variant.Users who were using expanded mode may need to change variant to upload.— enh (keith) Add twinkly products as recognised controllers— enh (keith) Show as an…
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2022.18 Released
2022.18 September 28, 2022— enh (dkulp) Add discovery for new BBShiftString FPP capes— enh (dkulp) Add upload config support for K128D-B cape— enh (scott) Support for new HinksPix firmware to support 402 universes— enh (gil) Improve drawing of 3 point models (Arch, Candy Cane, Icicles) when green square is right of blue square.Note: If model…
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2022.17 Released
2022.17 September 8, 2022— enh (keith) Add xSchedule Remote Falcon option to send the first playing effect as the currently playing sequence— enh (keith) Add SVG support to the shapes effect (some SVGs with gradients may have an issue)— enh (keith) Allow optional disabling of more pedantic Check Sequence checks— enh (keith) Disable autosave during…
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2022.16 Released
2022.16 August 22, 2022— enh (keith) Allow optional turn off of house and model window docking— enh (keith) On Falcon and FPP allow definition of zigzag in xlights for upload— enh (keith) Include controller connection zigzag in xmodel export and import— enh (ruskin) added an xSchedule command to clear all pixel overlays— enh (scott) WLED…
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2022.15 Released
2022.15 August 4, 2022— enh (keith) Add a Liquid effect gravity direction.(fixes #3343)— enh (keith) Add ZCPP support for default port brightness.— enh (scott) Added Model Icons to Import Dialog if a rgbeffects file is found.— enh (scott) Added Wally Light’s WB1616 Controller.— bug (keith) Fix possible xScanner crash.— bug (scott) Fix virtual display map…
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2022.14 Released
2022.14 July 10, 2022— enh (keith) Add a tool for remapping custom models to alternate pixel layouts— enh (keith) Make random effect generation cancellable— enh (keith) Add option to RGB Cycle testing to tag every 50th pixel— enh (keith) Allow user dictionary items to override the standard dictionaries— enh (keith) Allow visualiser and upload support…
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2022.13 Released
2022.13 June 26, 2022— enh (scott) Added Controller Hyperlinks to FPP Connect— enh (scott) Add FPP 6 DPIPixels support— enh (scott) Added setting to Select Video Export Video Codec— enh (scott) Added right click option to change tree/matrix/custom model string count from the visualizer— enh (scott) Add Bulb Type to LOR S5 Preview Import— enh…
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2022.12 Released
022.12 June 7, 2022— enh (scott) Move ScottNation controllers under their own vendor— enh (keith) Rewrite custom model generation to use a faster algorithm— enh (scott) Add DMX colour wheel support— enh (keith) Lift Falcon V4 max group size to match latest firmware— enh (dkulp) Add twinkly output upload to FPP— enh (dkulp) Merge artnet…
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