- On
- By
- Categories: Release Notes
2020.44 Released
2020.44 October 21 2020— enh (keith) Add copy and mirror to the warp effect— enh (keith) When importing groups from other layouts optionally allow importing of empty groups— enh (scott) Enhance visualiser print to be multi page— enh (scott) Save visualiser window properties between openings— enh (scott) Separate some controller connection properties on the model…
Read More- On
- By
- Categories: Release Notes
2020.43 Released
2020.43 October 12 2020— enh (dkulp) FPP – don’t upload UDP Inputs file if there are no UDP inputs defined/needed (DDP)— enh (dkulp) FPP AutoConfigure on output – restore FPP mode when output disabled— enh (keith) Add the ability to tag shadow models and suppress overlapping channel warnings— enh (keith) Add some colour handling to…
Read More- On
- By
- Categories: Release Notes
2020.42 Released
2020.42 October 5 2020— enh (keith) Add support for shader events tied to a timing track (see Ligtning shader as an example)— bug (keith) Fix star where start is on the inside of the star is not working ******************************The problem with this fix is it is NOT automatic. Changes will need to be manually made…
Read More- On
- By
- Categories: Release Notes
2020.41 Released
2020.41 October 4 2020— enh (keith) Rewrite star model so multiple layers of the same size actually work— enh (keith) Add option to start a star model on the left or right leg of the star closest to vertical at the bottom— enh (keith) On grid object in 3D display grid spacing in real world…
Read More- On
- By
- Categories: Release Notes
2020.40 Released
2020.40 September 25 2020— enh (keith) Remember expanded property state on controller tab— enh (dkulp) Expand controllers (DDP/NULL) to support 2 Million channels— bug (keith) Fix arch model 3D match height not working— bug (keith) When changing serial controller type to a protocol with a fixed rate ensure that rate is displayed— bug (keith) Fix…
Read More- On
- By
- Categories: Release Notes
2020.39 Released
2020.39 September 20 2020— bug (keith) Fix bug which prevented some face and state effects rendering— bug (keith) Fix check sequence returns incorrect error total
Read More- On
- By
- Categories: Release Notes
2020.38 Released
2020.38 September 19 2020— enh (keith) Add colour dropper support to chromakey and sparkles— enh (keith) Add centre controls to ripple— enh (keith) Add real world dimensions in 3D layout— enh (dkulp) Bunch of render performance improvements— bug (keith) Fix keybinding should not change an effect if an effect is selected— bug (keith) Email addresses…
Read More- On
- By
- Categories: Release Notes
2020.37 Released
2020.37 September 13 2020— enh (keith) Add a handle status function to guestbuttons to make it easier to customise based on xSchedule status— bug (keith) Fix occasional crashes when cloning groups and creating them— bug (keith) Fix error pasting phonemes where selected effect name is pasted— bug (keith) Optimise fix files to minimise slow file…
Read More- On
- By
- Categories: Release Notes, Uncategorized
2020.36 Released
2020.36 September 12 2020— enh (keith) Add a few timing track value curves— enh (keith) Add support for public xSchedule web pages while securing core web site— enh (dkulp) Add detection of ESPixelSticks with local FSEQs so FSEQs can be uploaded to them— enh (dkulp) Use sequence metadata and media files sizes to determine if…
Read More- On
- By
- Categories: Release Notes
2020.35 Released
2020.35 September 7 2020— enh (keith) Add ability to remove word and phoneme layers from timing tracks— enh (scott) Add PB16v2 controller— bug (keith) Fix xSchedule player window location when DPI per monitor being used— bug (keith) Fix test mode seems to hang in large shows – big performance change— bug (keith) Fix group creation…
Read More