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2020.48 Released
2020.48 November 17 2020— enh (keith) Add support for Falcon firmware 2.58— enh (keith) On visualiser freeze the port names on the left of the panel when scrolling right— enh (keith) On visualise models panel improve model sorting— enh (keith) Add a simpler generic DMX model— enh (keith) Show DMX channel number on main panel…
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2020.47 Released
2020.47 November 8 2020— enh (keith) Optionally suppress xbkp newer and model missing errors when batch rendering— enh (keith) Add option to minimise non essential xSchedule UI updates to squeeze out better performance— bug (keith) Prevent upload of 0 sized group to falcon controller— bug (keith) Force remove smart remote when dragging a model in…
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2020.46 Released
2020.46 November 1 2020— enh (keith) When xLights has full control allow definition of the default brightness of unused ports— enh (keith) Optionally link controller tab and layout tab save buttons so both buttons save both files— enh (keith) Optionally link both upload inputs and upload outputs buttons— bug (keith) Fix double click on effect…
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2020.45 Released
2020.45 October 26 2020— enh (keith) Add specific variants to falcon controllers where receivers are added to the serial port— enh (pault) Increase icicles maximum pixels to 2000— bug (keith) Fix internally wired layer star— bug (keith) Fix custom model does not work correctly with 4 channel pixels— bug (keith) Show serial port channels correctly…
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2020.44 Released
2020.44 October 21 2020— enh (keith) Add copy and mirror to the warp effect— enh (keith) When importing groups from other layouts optionally allow importing of empty groups— enh (scott) Enhance visualiser print to be multi page— enh (scott) Save visualiser window properties between openings— enh (scott) Separate some controller connection properties on the model…
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2020.43 Released
2020.43 October 12 2020— enh (dkulp) FPP – don’t upload UDP Inputs file if there are no UDP inputs defined/needed (DDP)— enh (dkulp) FPP AutoConfigure on output – restore FPP mode when output disabled— enh (keith) Add the ability to tag shadow models and suppress overlapping channel warnings— enh (keith) Add some colour handling to…
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2020.42 Released
2020.42 October 5 2020— enh (keith) Add support for shader events tied to a timing track (see Ligtning shader as an example)— bug (keith) Fix star where start is on the inside of the star is not working ******************************The problem with this fix is it is NOT automatic. Changes will need to be manually made…
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2020.41 Released
2020.41 October 4 2020— enh (keith) Rewrite star model so multiple layers of the same size actually work— enh (keith) Add option to start a star model on the left or right leg of the star closest to vertical at the bottom— enh (keith) On grid object in 3D display grid spacing in real world…
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2020.40 Released
2020.40 September 25 2020— enh (keith) Remember expanded property state on controller tab— enh (dkulp) Expand controllers (DDP/NULL) to support 2 Million channels— bug (keith) Fix arch model 3D match height not working— bug (keith) When changing serial controller type to a protocol with a fixed rate ensure that rate is displayed— bug (keith) Fix…
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2020.39 Released
2020.39 September 20 2020— bug (keith) Fix bug which prevented some face and state effects rendering— bug (keith) Fix check sequence returns incorrect error total
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