2023.17 Released
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2023.17 Released
2023.17 Oct 16, 2023
— enh (dkulp) Add monitor attribute for controllers, FPP upload of co-universes will set priority/monitoring/deDup settings
— enh (Kyle Grymonprez) Add Node Count to model tooltips
— enh (keith) FPPConnect also show eseq files in subdirectories
— enh (dartunder) Change the default color for locked selected effects to increase contrast
— enh (keith) Add optional arrow to gridlines that points to the front
— enh (Edward Catchpole) Show friendly names for known devices in the Import From Controller dialog
— bug (dkulp) Add a bunch of logging to FPPConnect HTTP messages
— bug (dkulp) Importing/loading some old sequences may cause crashes as FadeIn/Out used to allow spaces
— bug (dartunder) Set the rotation to match the orignal when replacing a model
— bug (keith) Fix total channels returns zero if fpp or other non channel controller is last in the list
— bug (dkulp) FPPConnect – tried to examine empty IP address/host names
— bug (dkulp) If model from base directory is updated, it is removed from all groups
— bug (dkulp) If model from base directory’s start channel doesn’t match, don’t mark “changed” if it will be auto-calculated
— bug (keith) Add back in divide timings for layers 1+ on timing tracks
— bug (scott) HinksPix – ac receivers have inconsistent channel counts, just use 3 channels per pixel
— bug (Edward Catchpole) Fix inactive twinkly controllers blocking UI
— bug (Daniel Hacquebord) FPPConnect – Don’t resolve bad.address to 255.255.255.255
— bug (Daniel Hacquebord) FPPConnect – eliminate duplcate FPP entries for FPP connect
— bug (dkulp) FPPConnect – uploads eseq files to sequences directory