2023.13 Released
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2023.13 Released
2023.13 Aug 22, 2023
— enh (ClutchplateDude) Expose color count to shaders
— enh (scott) FPP 6+ no longer needs to switch to bridge mode
— enh (dartunder) FPPConnect – enhance “Cancel” button handling
— enh (scott) Change downloading of Lua Scripts to github
— enh (scott) Add RGB hex values to color tooltips
— enh (scott/dkulp) FPP Connect – bunch more logging to help diagnose FPPConnect/discovery issues
— enh (MartinMueller) Add support for HTTP based ESP configuration
— enh (dartunder) Increase size of group center mark, implement dynamic scale
— enh (dkulp) Allow up to 100 layers for Circle and Star models
— enh (scott) Add Experience Pro controllers
— bug (dkulp) Bunch of FPP Connect fixes/updates to perform better, handle errors better, etc…
— bug (scott) Fix label alignment in DMXPanel
— bug (scott) Controller model property disappears on controllers in e1.31 mode
— bug (mjunek) Fix issues with DPIPixels uploads for Hanson rPi-28D
— bug (scott) Fix Force Custom Color in State Dialog
— bug (merryoncherry) Fix some potential thread safety issus in WLED effects
— bug (dartunder) Fix FPPConnect progress dialog always on top
— bug (scott) Metronome effect with tags doesn’t save tags
— bug (scott) Added hinkspix checks to verify correct output boards are connected
2023.12 Aug 9, 2023
— enh (gil) Improve model creation in 3D mode. Models used to not place well depending on how you had the view rotated.
Now xLights will detect the view angle and make a decision on the best place to start the model so you shouldn’t
run into models being created way in front or behind the view camera.
You can now rotate to a side view and draw the models rotated 90 degrees.
If you run into model placement issues let me know.
— enh (dkulp) FPPConnect – use parallel uploads of FSEQ files to multiple controllers
— enh (scott) Allow picture type singing faces on groups
— enh (scott) Add effect count to SearchPanel
— enh (dkulp) Use FPP7 Cape API’s to verify cape pinout is usable prior to upload
— enh (dkulp) Minor render speedup by allowing models to render non-dependent layers while waiting for dependent models/groups to finish the frame
— enh (merryoncherry) Adjust group default camera mapping on import
— enh (scott) Purge Backup needs to leave one folder so there is at least one backup
— bug (dkulp) Fix hange in SingleStrand effect if the effect is a single period long
— bug (scott) Fix HinksPix 80 only updating 48 portsf, faster upload to HinksPix
— bug (scott) Fix RGB2Go and E1-Wifi auto layout
— bug (gil) Fix model selection in 2D for models based on BoxedScreenLocation (Matrix, Trees, etc.). Fixes #3887
— bug (gil) Fix arches not rendering correctly when rotated
— bug (gil) Fix some bugs with SketchEffect with closed paths