2020.57 Released
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2020.57 Released
2020.57 December 29 2020
— enh (gil) Singlestrand Effect: Dual Bounce renamed to Dual Chase and new styles Bounce to Middle and Bounce from Middle added.
— enh (gil) Twinkle effect has new algorithm that is more random to cover all pixels. Old algorithm can still be selected.
— enh (gil) Add Terrain Object functionality
— enh (keith) Add FPP wifi strength to xScanner
— enh (keith) Massively increase the xScanner parallelism to improve scan speed
— enh (keith) Increase the maximum number of lines readable from a file by the text effect
— enh (keith) Remove controller tab Delete All button … not as useful as it used to be and you can always select all in the
list instead and press delete
— enh (keith) Add sort by start channel to display elements sorting menu
— enh (scott) Added Flip/Shift/Reverse Nodes to the SubModel Dialog. Moved Generate and Import to dropdown menus under the new
Edit and Import Buttons. Added Shift and Reverse Nodes to Faces and States dialog. Added Copy and Rename to
States dialog.
— enh (scott) Add mode column to FPP connect
— bug (gil) Fixed Mesh Objects drawing color only materials as grey.
— bug (gil) Fixed Galaxy rounded ends not drawn correctly when start angle was non-zero.
— bug (keith) Fix some situations where xSchedule does not automatically locate audio from FSEQ file
— bug (keith) Allow # in state names
— bug (keith) Fix xScanner crashing when encountering colorlite cards