2019.31 Released
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2019.31 Released
2019.31 June 26, 2019
— enh (keith) Add bulk edit of controller type
— enh (keith) Double click in morph effect assist sends corners to their maximums
— enh (keith) Add ZCPP protocol support
— enh (keith) In Model Faces, States and import dialogs remember any custom colours between accesses to the colour dialog
— enh (keith) Add support for convert node data to effects at the strand and model level to reduce the tedium of converting
each node individually.
— enh (keith) Consolidate custom model node missing errors to one where missing nodes are contiguous
— enh (keith) Add a link to install vamp plugins when creating timing tracks on a musical sequence and vamp is not installed
— enh (keith) Make it easier to open sequence backups directly
— enh (keith) Optionally pull text from a lyric track for the text effect
— enh (dkulp) Move shader rendering to background threads
— enh (keith) Make the display of overlapping pixels in previews look more natural
— enh (keith) Add lead in time and speed controls to Shader effect (includes ability to run time backwards)
— enh (keith) Download shader if name in tree is double clicked on
— enh (keith) Make transition hints optional and work even if effect backgrounds not being displayed
— bug (kevin) Fix shader effects may fail to render on some versions of Intel Integrated Graphics
— bug (keith) Fix crash where iseq has more channels than the sequence
— bug (keith) Fix timeline zoomout results in timeline being positioned way past the end of the song
— bug (keith) Fix house preview cant be manipulated when playback is paused
— bug (keith) Fix MIDI responsiveness in xFade and xSchedule
— bug (keith) Fix Bulge shader
— bug (keith) Set minimum 3d movement tool size
— bug (keith) Add bulk edit to pinwheel location value curves