2026.01 Released
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2026.01 Released
2026.01 January 7, 2026
-enh (scott) Switch HinksPix Enable Column to Check Box, add Error Checking if all schedules are disabled
-enh (gil) Reduce model loading at startup from 3 times to 2
-enh (derwin12) Added WEC to Minleon
-enh (derwin12) Show channel count on fpp connect dialog
-enh (gil) Add action to move nodes for a single submodel
-enh (dkulp) Support for using the forced source port for ArtNet when uploading to FPP 9.5+
-enh (derwin12) Only show Cascade Remotes for multi-string models
-enh (scott) Add Right Click option to Batch Render to Check Sequences from a FPP Device’s Playlist
-enh (dkulp) Support Italics and Slant fonts for text effect
-bug (scott) Fix HinksPix Export model start channels in non Universe Per String mode
-bug (scott) Change Hinkpix Export to Foreign naming
-bug (rshambaugh) Sketch Effect missing buttons on Mac UI
-bug (derwin12) Face Dialog Nodes Incorrectly Sorted and Displayed
-bug (rshambaugh) Face with node range generates file not found error
-bug (derwin12) Crash on bad color pallete in rgbeffects file
-bug (derwin12) Handle json exception when invalid unicode char is used
-bug (rshambaugh) Key Bindings dialog now fits within screen bounds
-bug (dkulp) Fix buttons on ColorManagerSettingsPanel only appearing on Windows
-bug (rshambaugh) Improve red text readability in dark mode
-bug (gil) Fix MH Reset to Defaults….clear settings last so its really clear
-bug (derwin12) Reset FSEQ Channel count when Layout Changes
-bug (dkulp) Use float for meteor effectState to make sure it scales properly with fps
