2023.22 Released
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2023.22 Released
2023.22 Dec 5, 2023
— enh (claudio) Add virtual matrix to xSchedule using RGBW data
— enh (lutz) Add palette shift buttons
— enh (scott) Add cycles and scale to ripple effect
— enh (scott) Add set smart remote and increment to visualiser
— enh (scott) Add importing submodels as states
— enh (scott) Add more controller connection property setting to the visualiser
— enh (keith) Show progress in batch render including number left to render
— enh (keith) Add model aliases used to improve automap and handling opening sequences with model names that have changed
— enh (keith) Add an adjust effect – primarily for use on DMX effects to modify results without changing the underlying effects
— enh (keith) Add support for non-zig zagging trees with multiple strands but one string
— enh (dartunder) Add bulk edit to clear shadow models
— bug (dartunder) Fix 3 point model dimensions incorrect
— bug (keith) Fix Falcon V4 upload without full xlights control should not override port brightness
— bug (keith) Fix layout model locking menu items inconsistently available
— bug (keith) Fix Falcon V4/V5 reversed not uploading correctly
— bug (keith) Fix click on import effect count column does not sort by effect count
— bug (keith) Fix servo effect incompletely resets parameters
— bug (keith) Fix Eseq playback on xSchedule
— bug (keith) Fix default superstring to RGB handling
— bug (scott) Fix FPP compatible audio file types incomplete
— bug (scott) Fix missing bulk edit from some face effect properties
— bug (dkulp) Fix 4GB+ uncompressed FSEQ files
— bug (dkulp) Fix crash on player only controllers
— bug (dkulp) Fix OSX font crash