2022.23 Released (Retracted)
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2022.23 Released (Retracted)
2022.23 November 18, 2022
— enh (keith) Upgraded to newer Visual Studio, hopefully fixes some image issues
— enh (dkulp) Add Shader filename in log if shader cannot be compiled to make debugging shader issues easier
— enh (dkulp) Finer grained FixFiles locking results in faster startup when bouncing back/forth between Windows/macOS
— enh (keith) Add a default camera to groups and handle using it when selecting per preview render buffers
— enh (MrPaulAR) Add serial outputs to visualizer to some Pi based controllers
— enh (keith) Add Mattos Designs controller
— enh (KMojek) Add “Reverse Fades” checkbox to ColorWashPanel
— enh (merryoncherry) Import custom model – add submodels to groups
— bug (keith) Export model does not allow selection of groups containing submodels of the model being exported
— bug (keith) Sketch effect background image not included in packaged sequences
— bug (scott) Fix hinkspix upload if only using SR ID of B,C,D on 16SR.
— bug (scott) Fix model sorting in import dialog
— bug (scott) Fix SVG import from packaged sequences
— bug (scott) Fix ExperienceLights upload color order
— bug (dkulp) Fix crash in Shader effect if shader is not a proper shader or is using invalid unicode characters
— bug (dkulp) Fix hang on sequence close with RenderCache enabled
— bug (gil) Fix start channel bug when PolyLine Lights/Node is greater than 1