2022.22 Released
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2022.22 Released
2022.22 November 7, 2022
— enh (gil) Refactored several huge sections of code in PolyLine reducing the complexity of the code
— enh (keith) Add a way to add show players and pure media players to the controller tab
— enh (keith) Prompt user if sequence unsaved and they try to access FPP connect
— enh (keith) Add option to output to lights when defining faces, states, submodels and using the node select dialog
— enh (keith) Add support for the original Minleon NDB controller
— enh (keith) Add Custom Christmas Creations as a prop vendor in the model download
— enh (keith) Add visual model node selection to the test function
— enh (scott) Add experience lights discovery
— enh (dkulp) Increase maximum matrix size
— bug (gil) PolyLine: Now all variations of using lights/node > 1 should work
— bug (gil) Fix bug where program appeared to hang if dropsize is set to 0 for PolyLine
— bug (keith) Address a crash in render cache. This is not a complete fix as we are seeing some hangs in batch render related to this.
— bug (keith) Fix Twinkly start channel bug
— bug (keith) Fix node select does not work on windows if dark mode selected
— bug (keith) Fix some Pixlite controller uploads failing
— bug (scott) Fix experience lights DDP start channel and max pixels per port
— bug (dkulp) Fix falcon FPP discovery
— bug (dkulp) Fix blended/solid circle node display not dependent on camera view point