2022.20 Released
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2022.20 Released
2022.20 October 17, 2022
— enh (scott) Add Experience Lights upload support
— enh (scott) Add VU Meter Timing Event chase to/from middle
— enh (keith) Add menu option ot re-enable rendering on all models
— enh (keith) Add the ability to light up the port number of pixels on each port on a controller in controller test
— bug (dkulp) Fix auto-upload of FPP config causing reset to player mode with FPP6
— bug (dkulp) Attempt to fix crash on macOS when double clicking on xseq files
— bug (keith) Fix several Shader parameters not resetting and Offset X not loading
— bug (scott) Fix FPP upload not remembering models from Controller
— bug (scott) Fix/workaround a VS2022 optimizer bug causing a crash
— bug (scott) Fix Bulk Set Port and increment with multistring models
— bug (scott) Fix SerialiseModelGroups with groups with other models
— bug (scott) Max Cascade should not be dependent on cascade on ports
— bug (scott) Fix Export 3D custom model trees
— bug (scott) Fix serial on espixelstick v4
— bug (scott) Mapping dialog: Remove . from save filter, switch format if JSON formatting is found
— bug (dkulp) Fix crash on Effect Import dialog on Linux