2019.8 Released
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2019.8 Released
2019.08 January 30, 2019
— enh (keith) Add to check sequence the listing of faces, states and view points a sequence relies
upon to help preparing for imports
— enh (keith) In layout mode adapt the axis of movement using the keyboard based on camera position
— enh (keith) Add channel remapping to the DMX effect
— enh (keith) Add the selected effect time to the waveform for easier alignment
— bug (keith) Fix model per strand render buffers when group contains a custom model
— bug (keith) Fix node layout on custom models when not square
— bug (keith) Fix effect type bulk edit doesnt always initialise effect settings
— enh (dkulp) Add an option for 2D preview to move the 0.0 location to the middle bottom
— bug (dkulp) Fix crashes with PolyLine w/ icicles where strand lengths did not return enough nodes for
various buffer styles
— enh (dkulp) Draw solid parts of mesh before lights, allows lights to blend onto them. (OpenGL 3.3 only)
— bug (dkulp) In 3d, if a grid or image object wasn’t also present, mesh would not appear.
— enh (scott) Added rotation to the Shape Effect
— enh (scott) Added Value Curve to Ripple Rotation Setting