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Tip Of The Day #048
The video effect will display a solid colour … rather than your video based on what is going on … Red – Indicates there has been some sort of error displaying the video. Run check sequence which will normally tell you why. Most common reasons are the video file was not found, the model is…
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Tip Of The Day #047
VU Meter has lots of inbuilt types with cryptic names … so here is your decoding guide: Triggers: Timing Event – These types require you to select a timing track. At the start/end of every timing interval the VU meter will trigger and take an action. Level – These types use the sensitivity setting as…
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Tip Of The Day #046
If you have setup issues between xlights/fpp/controllers then please post them to this group or the xlights forum … don’t send them direct to the developers or other experts here via private messages. Posting here you will get faster answers and generally better answers as you will find people who use the same mix of…
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Tip Of The Day #045
When exporting presets did you know that you can export multiple presets in a single xpreset file. Just organise them in a group and then select the group before you press the export button. When the preset is imported it will create a group with all the presets in it. As a bonus if you…
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Tip Of The Day #044
On top of the ability create intricate custom submodels by selecting which pixels to include … sometimes you just need to break a model up into vertical or horizontal slices … and that is where the generate button on the submodel dialog comes into its own. Just specify how many slices you want, which way…
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Tip Of The Day #043
Much of what people have historically kept spreadsheets to document about their displays may not be required when you use xLights. – The Tools/Export Models menu item exports all of your model/controller data into a CSV file … for those times when you really need to see all your controller and model configuration in a…
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Tip Of The Day #042
To access the xLights easter egg this year you need to take a number of steps: 1. You need a matrix or tree that is at least 20 pixels high and 10 wide … anything less and it just wont work. 2. You need to setup xSchedule … at least enough to play the game….
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Tip Of The Day #041
To create a multilayer star from a single string of pixels set the following properties (we are going to assume a 3 layer star total 90 pixels) Strings: 1 – this is consistent with the number of connections to our controller. Lights/String – 90 Layer Sizes – 40,30,20 – this is the secret sauce ……
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Tip Of The Day #040
To model a floodlight in xLights. Add a Single Line model Set the number of nodes to 1 (or more than 1 if you have a set of floods in a straight line connected to each other). Under the Appearance property group change: Pixel Size to 20 or even more … this makes the node…
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Tip Of The Day #039
xLights has a number of backup features built in that can save you when it all goes bad … but you need to make sure you have it set up correctly. So here are a couple of settings to get familiar with. On the Settings menu: Backup on save … when this option is on…
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