2021.38 Released
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2021.38 Released
2021.38 November 20, 2021
— enh (keith) Add auto layout for J1Sys
— enh (keith) Add segment measures to Polyline
— enh (keith) Make state on faces and state effect bulk editable
— enh (dkulp) Use multi-cores for Lines effect to speed up rendering
— enh (dkulp) Add “Blur” to Experimental GPU/Metal Rendering Engine
— enh (dkulp) Bunch more optimizations to Butterfly for Experimental GPU/Metal Rendering Engine
— bug (keith) Fix auto layout models does not correctly handle model after one with start nulls if it has none.
— bug (dkulp) Fix v2 smart receivers not being selectable for FPP capes based on ttyS serial outputs
— bug (dkulp) Fix rare crash-inducing race condition in the JobPool
— bug (dkulp) M1Pro/Max fails to decode some mp4 files, detect and fallback to software decoding
— bug (scott) Fix some issues if a controller that a model is assigned to is no longer available preventing it from being assigned to a new controller
— bug (scott) Fix issues with new curl lib and some controllers on latest Linux/OSX
— bug (keith) Invert layout when printing
— bug (keith) FV3 splits not calculated correctly if dummy pixels required.
— bug (keith) Display controller connection properties consistently.
— bug (keith) Have save buttons when linked show red if either layout or controllers need saving
— bug (dkulp) Fix vertical grid lines on non-Retina displays
— bug (scott) Fix HinksPix port display for multistring models
— bug (dkulp) Revert back to OpenGL on OSX until all views can be converted to Metal to reduce vsync contention