Tip Of The Day #015
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Tip Of The Day #015
When you have pixels on models doing weird stuff in your preview be on the lookout for “overlapping channels”. Overlapping channels are when the same output channel is mapped to more than one model. While there are times when you would do this on purpose it also commonly happens accidentally.
To find overlapping channels check sequence is your friend. Find it on the tools menu.
To fix overlapping channels you are either going to need to either change one of the models start channel or maybe insert additional universes on the setup tab.
To visually see overlapping channels use the overlapping checkbox on the layout tab and click on one of the models you suspect has an overlapping channel. All models which overlap with it will then be drawn in red.